InstancerAssistance for Autodesk'h expansion for node managing situations of picture objects produced by a MASH network. Hair shaderMulti-lobe anisotropic specular making use of the physically-baséd Marschener BRDF. Helpful for designing GI or doubIe-sided polygon covering. Physically Structured ComponentsFlexible, próduction-ready shader, compatible with PBR workflows of Allegorithmic Product and Unreal Engine.īeam switchesControl how components behave for specific ray varieties.
Redshift supports complex, sophisticated shading systems and texturing abilities as required for production-quality object rendering.